Figures
Flow diagram of total experimental procedure.
(A) Simplified mechanical structure of the dynamic balance board. (B) Virtual reality balance training system with the dynamic balance board. (C) Simulated outdoor environment (D) Simulated indoor environment.
Virtual Reality–Augmented Balance Training Protocols
Conventional Balance Training Protocols
Tables

Demographic Characteristics and Baseline Data of Participants (N=42)a
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↵a Values are mean (SD). VR=virtual reality training; CB=conventional balance training; H-Y=Hoehn and Yahr; UPDRS-III=Unified Parkinson's Disease Rating Scale, part III; MMSE=Mini-Mental State Examination.

Equilibrium Scores for the Sensory Organization Test (SOT) Among Groups Before and After Training and at Follow-up During Single and Dual Tasksa
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↵a Values are means (95% confidence interval). VR=virtual reality training, CB=conventional balance training.
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b Group × time interaction for SOT-5: F2.7,78=4.15, P=.009.
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c Group × time interaction for SOT-6: F2.6,78=3.65, P=.023.
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d Significantly different from before training, alpha level=.05/3.
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e Significantly different from control group, alpha level=.05/3.

Sensory Ratio of Sensory Organization Test (SOT) Among Groups Before and After Testing and at Follow-up During Single and Dual Tasksa
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↵a Values are means (95% confidence interval). VR=virtual reality training, CB=conventional balance training, SOM=somatosensory, VIS=vision, VES=vestibular, PREF=preference.
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b Group × time interaction for VES: F2.7,78=4.32, P=.01.
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c Significantly different from before training, alpha level=.05/3.
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d Significantly different from control group, alpha level=.05/3.

Verbal Reaction Time (VRT) for Arithmetic Subtraction Under Single Secondary Task and Dual Task Sensory Organization Test (SOT) Conditions Among Groups Before and After Training and at Follow-upa
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↵a Values are means (95% confidence interval). VR=virtual reality training, CB=conventional balance training.
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b The 2-way mixed analysis of variance did not show any significant group × time interaction or main effect of group and time in any of the 6 SOT conditions while standing.
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c The VRT at SOT-1 with eyes open, on firm supported surface, and with static standing was the baseline response, which can be viewed as the single secondary task (ie, arithmetic subtraction task) while standing.
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d P<.05, if single secondary task while sitting versus SOT-1 while standing in each group.
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e VR group (n=11), CB group (n=10), control group (n=9); no intention-to-treat analysis performed.
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f VR group (n=11), CB group (n=9), control group (n=9); no intention-to-treat analysis performed.
Supplementary Data
Demonstration Video of Virtual Reality Balance Training With a Person With Parkinson Disease
To view this video, use the latest versions of QuickTime or Windows Media Player.
Files in this Data Supplement:
- Demonstration Video - A person with Parkinson disease receives the virtual reality balance training by standing on an interactive platform. While under the supervision of a physical therapist, the indoor and outdoor activities are performed with arms fixed or unfixed. Running time: 1:07 (12.9 MB).